error = glu.BuildMipmaps(internalformat, format, pixels)
Width and height of the texture will be automatically determined by the layout of the table in pixels
. If there
is only one subtable within pixels
, gl.BuildMipmaps() will create 1D mipmaps. If there are multiple subtables
within pixels
, 2D mipmaps will be created.
Note that #GL_UNSIGNED_BYTE
is currently the only supported data type. glu.BuildMipmaps()
expects all elements
in pixels
to use the #GL_UNSIGNED_BYTE
data type.
See glu.Build2DMipmaps for more details on the parameters accepted by this function.
Please consult an OpenGL reference manual for more information.