e,wx,wy,wz = glu.Project(objx, objy, objz, model, proj, view)
glu.Project()
transforms the specified object coordinates into window coordinates using model
, proj
, and view
. The
result is stored in wx
, wy
, and wz
. A return value of #GL_TRUE
indicates success, a return value of #GL_FALSE
indicates failure.
Please consult an OpenGL reference manual for more information.