Name
quad:Normals -- specify what kind of normals are desired for quadrics
Synopsis
quad:Normals(normal)
Function
quad:Normals() specifies what kind of normals are desired for quadrics rendered with quad. The legal values are as follows:

#GLU_NONE
No normals are generated.

#GLU_FLAT
One normal is generated for every facet of a quadric.

#GLU_SMOOTH
One normal is generated for every vertex of a quadric. This is the initial value.

Please consult an OpenGL reference manual for more information.

Inputs
normal
specifies the desired type of normals (see above)

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