Name
quad:Texture -- specify if texturing is desired for quadrics
Synopsis
quad:Texture(texture)
Function
quad:Texture() specifies if texture coordinates should be generated for quadrics rendered with quad. If the value of texture is #GLU_TRUE, then texture coordinates are generated, and if texture is #GLU_FALSE, they are not. The initial value is #GLU_FALSE.

The manner in which texture coordinates are generated depends upon the specific quadric rendered.

Please consult an OpenGL reference manual for more information.

Inputs
texture
specifies a flag indicating if texture coordinates should be generated

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