Hollywood plugins use the file extension *.hwp. The location where Hollywood
plugins must be installed differs from platform to platform. Here is a breakdown of
the different search paths that Hollywood will scan for plugins:
Plugins that is in the same directory as the Hollywood interpreter
or they can be installed globally in LIBS:Hollywood. Hollywood will first
look for plugins in the Plugins directory in its program directory, then
it will scan LIBS:Hollywood.
Hollywood/Plugins on your SD card.
Hollywood will scan this location on every startup and load all plugins from there.
Plugins
(case sensitive!) that is in the same directory as the Hollywood interpreter.
~/Library/Application Support/AirsoftSoftwair/Hollywood/Plugins
is the directory that should be used for storing plugins.
If it doesn't exist, just create it. Alternatively, you can also store
plugins inside Hollywood's app bundle in Hollywood.app/Contents/Resources/Plugins
but this isn't recommended because it requires you to modify the Hollywood
distribution and it might also require administrator privileges.
C:\Users\...\AppData\Local\AirsoftSoftwair\Hollywood\Plugins
is the directory that should be used for storing plugins.
If it doesn't exist, just create it. Alternatively, you can also store
plugins in the Plugins directory in Hollywood's installation directory, e.g.
in C:\Program Files\Hollywood\Plugins but this isn't recommended because it
requires you to modify the Hollywood distribution and it might also require
administrator privileges to write to Hollywood's installation directory.
All these search paths can also be modified by editing the file sysroot.conf
that is part of the Hollywood installation. Alternatively, you can also use the
‘-sysroot’ and ‘-postsysroot’ console arguments to modify Hollywood's
search paths. See Console arguments for details.
When distributing a compiled Hollywood program, plugins required by your program must
simply be put into the same directory as your program. The only exception is when
compiling application bundles for macOS: In the case of macOS app bundles, plugins
need to be put into the Resources directory of the application bundle,
i.e. in MyProject.app/Contents/Resources.
Of course, plugins can also be linked directly into the executables you compile with Hollywood. In that case, you don't have care about where to put plugins at all. See Linking plugins for details.