Name
sdl.GetTextureBlendMode -- get texture blend mode
Synopsis
mode = sdl.GetTextureBlendMode(tex)
Function
Use this function to get the blend mode used for texture copy operations. The tex argument must simply be the identifier of a hardware brush.

See sdl.SetRenderDrawBlendMode for a list of blend modes.

Inputs
tex
identifier of hardware brush
Results
mode
the blend mode or -1 on error

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