7.2 Save image dialog

This dialog allows you to save pages and objects from your project as image files.

The following options are available:

Output file
Specifies the output file.

Save mode
This can be used to specify whether just the current or multiple pages should be saved. If you select "Multiple pages" here, you need to enter a page range in the widget below.

Range
This is only used if "Save mode" has been set to "Multiple pages". In that case, you can enter a range of pages here, e.g. "1,3-5,11" to save pages 1, 3, 4, 5, and page 11.

Format
Use this widget to set the output image format. Hollywood Designer supports IFF ILBM, PNG, JPEG, BMP, and GIF by default. On top of that, all image formats that you have Hollywood plugins for are supported here.

Quality
In case the format you have selected above uses lossy compression, you can use this slider to set the compression level.

Transparent areas
This is only supported when saving objects as images. It allows you to choose whether the transparent areas of the object should be ignored, whether they should be filled with a static color, or whether they should be saved as an alpha channel. Note that if you choose to save transparent areas as an alpha channel, the output format must support alpha channels (e.g. PNG).

Fill color
If the "Transparent areas" widget has been set to "Fill with RGB color", you can choose the desired fill color here.

Color mode
This widget can be used to specify whether the image should be saved as a palette or a true colour image. Note that some formats like GIF only support palette-based images.

Number of colors
If the output format is a palette-based one, you can set the number of colors here.

Enable dithering
If the output format is a palette-based one, you can choose whether dithering should be enabled here.


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