[id] = CreateTexturedBrush(id, brushid, width, height[, x, y])
brushid
. If you specify Nil in the id
argument, this function will choose an identifier for the new
brush automatically and return it to you. The width
and height
arguments specify the
desired dimensions for the new brush. The optional x
and y
parameters
allow you to specify an offset into the texture brush. Texturing will
then start from this offset in the brush. The default for these arguments
is 0/0 which means start at the top-left corner inside the texture brush.