ScaleTextObject(id, width, height[, smooth])
id to the specified
dimensions. If the text object uses a vector font it will be
scaled without a loss of quality. Optionally, you can choose to enable
anti-aliased interpolation by passing True in the smooth argument.
You can pass #KEEPASPRAT as either width or height. Hollywood will
calculate the size then automatically by taking the aspect-ratio of the
text object into account. The width and height arguments can also be a string
containing a percent specification, e.g. "50%".
Note that for vector text objects, ScaleTextObject() will always operate on
the untransformed text object. This means that any previous transformations
applied to the text object using ScaleTextObject(), TransformTextObject(),
or RotateTextObject() will be undone when calling
ScaleTextObject().
ScaleTextObject(1, 600, 200)Scales text object 1 to a resolution of 600x200.