[id] = SetTimeout(id, func, timeout[, userdata])
idto it. If you pass Nil in
SetTimeout()will automatically choose an identifier and return it. You need to specify a Hollywood function in the
funcargument and a
timeoutin milliseconds. After this time has elapsed, Hollywood will call your timeout function. This is useful if you need exact timing, for example if you want to synchronize graphics with music. Timeout functions are perfect for that.
You always need to use WaitEvent() in connection with this function! If you have a timeout function installed, the internal Hollywood timer scheduler will trigger timeout events and inform WaitEvent() to call your timeout function. Timeouts do not work without WaitEvent()! If you do not use WaitEvent(), your timeout function will never be called. Timeout functions are only called as long as you are in a WaitEvent() loop.
You can install as many timeouts as you want. Hollywood's internal scheduler will make sure that all timeout functions are called correctly.
You can use the ClearTimeout() call to stop a timeout function.
Starting with Hollywood 3.1 there is an optional argument called
userdata. The value you specify here is passed to your callback
function whenever it is called. This is useful if you want to avoid
working with global variables. Using the
userdata argument you can
easily pass data to your callback function. You can specify a value of
any type in
userdata. Numbers, strings, tables, and even functions
can be passed as user data.
Your timeout function will be called by Hollywood with one parameter. The parameter is a message table which contains the following fields:
Timeout. This field is a string!
userdataargument when you installed the timeout.
This message is useful if you want to handle two or more timeouts in the same function. The message tells you then which timeout Hollywood executed. If you do not need this message, simply disregard it.
Function p_TenSeconds() SystemRequest("Hollywood", "Ten seconds are over now!", "OK") EndFunction SystemRequest("Hollywood", "I will call the function TenSeconds()\n" .. "after 10 seconds have elapsed!\nCheck your watch, then click Go!", "Let's go!") SetTimeout(1, p_TenSeconds, 10000) Repeat WaitEvent ForeverThe code above installs a timeout function that will be called after 10000 milliseconds (= 10 seconds) have elapsed.