Name
SetVectorEngine -- choose vectorgraphics renderer (V6.0)
Synopsis
SetVectorEngine(engine$)
Function
This command can be used to select the plugin that should be used to draw vector-based shapes. You simply have to pass the name of the plugin to this function. To use the inbuilt vectorgraphics renderer, pass default.

Note that it is perfectly allowed to use several vectorgraphics renderers inside a single script. It is even possible to use several vectorgraphics renderers inside a single BGPic. For example, the first layer could use the default vectorgraphics renderer while the second layer uses a plugin-based vectorgraphics renderer. This is all supported. You can even change the renderer used by single layers by calling SetLayerStyle() and setting the VectorEngine tag.

Inputs
engine$
name of the plugin that should be used to draw vectorgraphics

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