Use this preprocessor command to preload a music object which you want to play
later using PlayMusic(). The music file can be in any
format supported by Hollywood. Please have a look at the OpenMusic()
documentation for information on supported music formats. If the music file
is in a streaming format, this preprocessor command will only initialize
the music object for later playback. It will not load large music objects completely into
memory but they will be played as a sound stream buffered from disk.
The third argument is optional. It is a table that can be used to set
further options for the loading operation. The following fields of the
table can be used:
Link:
-
Set this field to
False
if you do not want to have this music file
linked to your executable/applet when you compile your script.
This field defaults to True
which means that the music file is linked
to your executable/applet when Hollywood is in compile mode.
Loader:
-
This tag allows you to specify one or more format loaders that should be
asked to load this music file. This must be set to a string containing the name(s)
of one or more loader(s). Defaults to the loader set using SetDefaultLoader().
See Loaders and adapters for details. (V6.0)
Adapter:
-
This tag allows you to specify one or more file adapters that should be asked
to open the specified file. This must be set to a string containing the name(s)
of one or more adapter(s). Defaults to the adapter set using SetDefaultAdapter().
See Loaders and adapters for details. (V6.0)
UserTags:
-
This tag can be used to specify additional data that should be passed to loaders
and adapters. If you use this tag, you must set it to a table of key-value pairs
that contain the additional data that should be passed to plugins. See User tags for details. (V10.0)
Music formats that are supported on all platforms are RIFF WAVE, IFF 8SVX,
IFF 16SV, Protracker modules, and formats you have a plugin for. Depending
on the platform Hollywood is running on, more music formats might be supported.
For example, on Windows, Hollywood supports all formats that DirectShow can load,
and on macOS, all formats recognized by Apple's AudioFile interface are supported.
If you want to open the music file manually, please use the OpenMusic()
command.