Area.BackgroundImage -- set background to an image (V1.2)
Uses the specified image as the background for the object. You must pass a filename to an image in this attribute. The image is then loaded via datatypes.

Every MUI object has its own background setting. The background is displayed "behind" the actual object contents, e.g. behind a the text of a text object or behind the image of an image object.

An object without a specific background setting will inherit the pattern from its parent group. The default background for a window and many other background patterns are adjustable with the preferences program.

Please note that it is generally not a good idea to change the background to a hard-coded image because this can easily clash with the user's current skin settings. Remember that everything in MUI is user-configurable so you should not override these settings by defining your own skins.



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