String.Accept -- set/get characters accepted by string gadget
Function
A string containing characters allowed as input
for the string gadget. Whenever the user hits a
character not found in String.Accept, he
will hear a beep and gadgets contents won't have
changed.
Type
String
Applicability
ISG
Example
mui.Set(obj, "Accept", "0123456789-")
The above code will set a string gadget to only accept numbers
and hyphens.