bool = pglyphstring:IsNull()
True
if the glyph string is NULL
, i.e. invalid. If functions
that allocate objects fail, they might not throw an error but simply set the
object to NULL
. You can use this function to check if object allocation has
failed in which case the glyph string will be NULL
.
Also, certain getter functions can return a NULL
object in case the object
doesn't exist. You can use this function to check if a getter function returned
a NULL
handle.
True
if the glyph string is NULL
, otherwise False