Label class can be used to conveniently create labels for your widgets. Labels typically contain an underscore character to indicate the shortcut for accessing the widget that a label describes.
Here is an example of how to use the
<hgroup> <label>_Name</label> <textentry/> </hgroup>
The code above sets up a text entry widget that is labelled "Name". It also
sets up a shortcut: When the user presses
ALT+N, the text entry widget is
automatically activated. See Keyboard shortcuts for details.
Please note that labels are not resizable horizontally. That is why
they can easily block resizing of your whole GUI. To circumvent this
problem, you can simply put the label in a
with an empty
<rectangle> object. See Rectangle class for details.