Index
Activating RebelSDL
Usage
Credits
About RebelSDL
Download
General information
Drawing graphics
Usage
Examples
Examples
Frequently asked questions
About RebelSDL
Future
About RebelSDL
History
About RebelSDL
Increasing execution speed
Usage
Installation
General information
Introduction
General information
Joysticks and game controllers
Usage
Known issues
About RebelSDL
Offscreen rendering
Usage
Raspberry Pi peculiarities
Usage
RebelSDL as a helper plugin
Usage
Requirements
General information
SDL license
Licenses
sdl.ClearError
System reference
sdl.EnableOffscreenRender
Renderer reference
sdl.ForceJoystickMode
Joystick reference
sdl.GetAxis
Joystick reference
sdl.GetBall
Joystick reference
sdl.GetButton
Joystick reference
sdl.GetCurrentRenderDriver
Renderer reference
sdl.GetCurrentVideoDriver
System reference
sdl.GetError
System reference
sdl.GetHat
Joystick reference
sdl.GetJoysticks
Joystick reference
sdl.GetNumAxes
Joystick reference
sdl.GetNumBalls
Joystick reference
sdl.GetNumButtons
Joystick reference
sdl.GetNumHats
Joystick reference
sdl.GetRenderDrawBlendMode
Renderer reference
sdl.GetRenderDrawColor
Renderer reference
sdl.GetRendererOutputSize
Renderer reference
sdl.GetTextureAlphaMod
Renderer reference
sdl.GetTextureBlendMode
Renderer reference
sdl.GetTextureColorMod
Renderer reference
sdl.GetVersion
System reference
sdl.IsGameController
Joystick reference
sdl.RenderClear
Renderer reference
sdl.RenderCopy
Renderer reference
sdl.RenderDrawLine
Renderer reference
sdl.RenderDrawPoint
Renderer reference
sdl.RenderDrawRect
Renderer reference
sdl.RenderFillRect
Renderer reference
sdl.RenderGetClipRect
Renderer reference
sdl.RenderGetLogicalSize
Renderer reference
sdl.RenderGetScale
Renderer reference
sdl.RenderGetViewport
Renderer reference
sdl.RenderPresent
Renderer reference
sdl.RenderSetClipRect
Renderer reference
sdl.RenderSetLogicalSize
Renderer reference
sdl.RenderSetScale
Renderer reference
sdl.RenderSetViewport
Renderer reference
sdl.SetRenderDrawBlendMode
Renderer reference
sdl.SetRenderDrawColor
Renderer reference
sdl.SetRenderTarget
Renderer reference
sdl.SetScaleQuality
Renderer reference
sdl.SetTextInputRect
Keyboard reference
sdl.SetTextureAlphaMod
Renderer reference
sdl.SetTextureBlendMode
Renderer reference
sdl.SetTextureColorMod
Renderer reference
sdl.SetWindowFullscreen
Window reference
sdl.StartTextInput
Keyboard reference
sdl.StopTextInput
Keyboard reference
Terms and conditions
General information
Using a hardware double buffer
Usage
Using hardware brushes
Usage
Using the SDL renderer
Usage