Search found 710 matches
- Mon Feb 23, 2026 11:30 pm
- Forum: Newbie questions
- Topic: image dimensions
- Replies: 8
- Views: 3856
Re: image dimensions
well as for image size you said 1. Load the image and read the dimensions after this which is obvious a loadbrush() you can get image size as for the complicated level, is not that complicated since you are using a veryhigh level languange and a layer (hollywood) most probably the problem is that yo...
- Mon Feb 23, 2026 10:36 pm
- Forum: Newbie questions
- Topic: image dimensions
- Replies: 8
- Views: 3856
Re: image dimensions
whats your logic?
how you plan to manipulate image ? you first have to load it correct?
but yes you cant find image size without loading it first
you can however examine image header, but is not that simple...
how you plan to manipulate image ? you first have to load it correct?
but yes you cant find image size without loading it first
you can however examine image header, but is not that simple...
- Mon Feb 23, 2026 10:11 pm
- Forum: Showcase
- Topic: Hollywood11 Coderise Player Applet - PengoBrain
- Replies: 4
- Views: 4281
Re: Hollywood11 Coderise Player Applet - PengoBrain
still the same problem
i am under windwos 11
also windwos [X] dont work always (ctrl-c works always)
i am under windwos 11
also windwos [X] dont work always (ctrl-c works always)
- Mon Feb 23, 2026 9:42 pm
- Forum: Newbie questions
- Topic: image dimensions
- Replies: 8
- Views: 3856
Re: image dimensions
image you mean a loaded brush ?
use GetAttribute()
use GetAttribute()
Code: Select all
LoadBrush(1,"c:\\23.png")
DebugPrint(GetAttribute(#BRUSH,1,#ATTRWIDTH))
DebugPrint(GetAttribute(#BRUSH,1,#ATTRHEIGHT))
- Sun Feb 22, 2026 9:04 pm
- Forum: Showcase
- Topic: Hollywood11 Coderise Player Applet - Balloons
- Replies: 3
- Views: 4006
Re: Hollywood11 Coderise Player Applet - Balloons
another good work congratulations
this one can be slightly modified to be mobile app too
i try it but fails to read brushes !?
this one can be slightly modified to be mobile app too
i try it but fails to read brushes !?
- Sun Feb 22, 2026 8:51 pm
- Forum: Showcase
- Topic: Hollywood11 Coderise Player Applet - PengoBrain
- Replies: 4
- Views: 4281
Re: Hollywood11 Coderise Player Applet - PengoBrain
well done
very intresting
i think you should clear memorized move before each start, i notice that if i push a numebr of arrows it keep it memory leading pengiun to die after moving it self, after "RETURN" each time!
very intresting
i think you should clear memorized move before each start, i notice that if i push a numebr of arrows it keep it memory leading pengiun to die after moving it self, after "RETURN" each time!
- Wed Feb 18, 2026 12:07 am
- Forum: General programming
- Topic: readtable & json file
- Replies: 3
- Views: 3406
Re: readtable & json file
cant use Seek() as said in manual to move pointer to end of first table and read next?
- Sun Feb 15, 2026 5:30 pm
- Forum: APK Compiler
- Topic: Compiling fails Gradle Error
- Replies: 7
- Views: 3259
Re: Compiling fails Gradle Error
We are nice in hollywoodian community
Arent we
Arent we
- Sun Feb 15, 2026 1:57 pm
- Forum: APK Compiler
- Topic: Compiling fails Gradle Error
- Replies: 7
- Views: 3259
Re: Compiling fails Gradle Error
the output clearly states, that it cannot read your keystore file (or wrong password wahtever)
btw have you update SDK path and NDK path ? (ndk should poit to .... AppData\Local\Android\Sdk\ndk\29.0.142068650
btw have you update SDK path and NDK path ? (ndk should poit to .... AppData\Local\Android\Sdk\ndk\29.0.142068650
- Sun Feb 15, 2026 1:16 pm
- Forum: APK Compiler
- Topic: Compiling fails Gradle Error
- Replies: 7
- Views: 3259
Re: Compiling fails Gradle Error
APK compiler 5, requires grandle 8.13 not 9, try with 8.13 first