Search found 432 matches
- Sat Feb 07, 2026 6:30 pm
- Forum: Wishlist
- Topic: Stringrequest as a number
- Replies: 0
- Views: 55
Stringrequest as a number
I think it could be convenient if when settiing the #NUMERICAL option for stringrequest that the resulting variable then would be stored as a value instead of a string. Sometimes when using stringrequest one can get away with using the result as a number but in other cases you get the "comparin...
- Fri Feb 06, 2026 11:30 am
- Forum: Newbie questions
- Topic: EventHandler on multiple windows
- Replies: 1
- Views: 145
EventHandler on multiple windows
Does eventhandler need to be installed seperately for each display or perhaps I install it wrongly here? When running this code it only seem to detect events from the Display 2 window. Uncommenting those 3 lines near the bottom will make it take events from both windows. @DISPLAY {Title = "Disp...
- Wed Feb 04, 2026 7:36 pm
- Forum: Newbie questions
- Topic: How to handle animations?
- Replies: 6
- Views: 256
Re: How to handle animations?
Oh my :) I've been busy working on a workaround so I made this (messy) code to make a way to handle it. This example can insert, replace or remove a frame in an anim file. I will look into that SelectAnim() later. Perhaps it can be used in a similar function and do the same thing as my example with ...
- Wed Feb 04, 2026 10:25 am
- Forum: Newbie questions
- Topic: How to handle animations?
- Replies: 6
- Views: 256
Re: How to handle animations?
Similar to my thoughts, I was thinking since you have LoadAnimFrame() it would be nice to have SaveAnimFrame() as well.
Perhaps AnimFrameFromBrush() describes its purpose better.
Perhaps AnimFrameFromBrush() describes its purpose better.
- Tue Feb 03, 2026 6:34 pm
- Forum: Newbie questions
- Topic: How to handle animations?
- Replies: 6
- Views: 256
Re: How to handle animations?
I did read about ModifyAnimFrames() in the docs.
Although it can expand or shrink the number of frames it does not mention how to put content (eg. a brush) into the new frame you added.
To be honest I have a hard time seeing the point of adding frames to an anim if its just empty frames.
Although it can expand or shrink the number of frames it does not mention how to put content (eg. a brush) into the new frame you added.
To be honest I have a hard time seeing the point of adding frames to an anim if its just empty frames.
- Tue Feb 03, 2026 3:38 pm
- Forum: Newbie questions
- Topic: How to handle animations?
- Replies: 6
- Views: 256
How to handle animations?
I've been browsing the anim library commands in the help documentation. There is the BeginAnimStream command that lets you make a new anim file and add frames to it. And the CreateAnim command which also makes a new anim file from a single brush But how to add more frames to that anim file later? Sa...
- Tue Feb 03, 2026 3:07 pm
- Forum: Newbie questions
- Topic: TextObject rotate and smoothing
- Replies: 3
- Views: 412
Re: TextObject rotate and smoothing
Thanks, somehow I managed to overlook RemoveBrushPalette.
- Fri Jan 30, 2026 3:41 pm
- Forum: Newbie questions
- Topic: TextObject rotate and smoothing
- Replies: 3
- Views: 412
Re: TextObject rotate and smoothing
What I am looking for is a way to apply a smoothen / anti-aliase effect to an image. It seems that the smooth variable for RotateBrush did not have any smoothening effect unless the scaling is active. BlurBrush will give a similar effect. Another method I found was to use ScaleBrush to scale the ima...
- Fri Jan 30, 2026 11:12 am
- Forum: Newbie questions
- Topic: Miniwood and compress files problems
- Replies: 15
- Views: 947
Re: Miniwood and compress files problems
I just tested my own program (PolarPaint) and compiled executable with Hollywood and another with Miniwood. Both run without crashes on Windows 7 64 bit (in virtualbox). When there are missing libraries causing crashes for Miniwood there should be an error message telling which function call that fa...
- Thu Jan 29, 2026 6:53 pm
- Forum: Newbie questions
- Topic: Miniwood and compress files problems
- Replies: 15
- Views: 947
Re: Miniwood and compress files problems
You did add all the required libraries, like the example below? the commands you use in your script use a library, so make sure all are included @IF #HW_MINI @USING "brush" @USING "dos" @USING "display" @USING "draw" @USING "error" @USING "event...