Search found 38 matches
- Tue Jul 28, 2026 9:35 pm
- Forum: Showcase
- Topic: Can't Stop - Dice board game clone
- Replies: 2
- Views: 447
Re: Can't Stop - Dice board game clone
yes, you're right, it was just a matter of space. And of the "nolegacy" tooltype in fact, as I had no sound without this tooltype and I searched for the reason.
- Fri Jul 24, 2026 8:27 pm
- Forum: Showcase
- Topic: Can't Stop - Dice board game clone
- Replies: 2
- Views: 447
Can't Stop - Dice board game clone
I made a clone of the board game "Can't Stop". I admit, I had some help from ClaudeAI for the computer AI in this game and it worked out fine.
Just give it a try
https://github.com/phipslk/cantstop
Just give it a try
https://github.com/phipslk/cantstop
- Sun Apr 12, 2026 2:40 pm
- Forum: General programming
- Topic: table dimensioning...
- Replies: 3
- Views: 17499
Re: table dimensioning...
cool, thank you both! I think I got it now.
- Sat Apr 11, 2026 9:34 pm
- Forum: General programming
- Topic: table dimensioning...
- Replies: 3
- Views: 17499
table dimensioning...
I want to initialize a table that looks like this:
player[number].row[number].x=100
player[number].row[number].y=199
but I get errors, if I do
player={}
and then add values like
player[1].row[2].x=100
anyone who can point me to my error? better to use dim? but how?
player[number].row[number].x=100
player[number].row[number].y=199
but I get errors, if I do
player={}
and then add values like
player[1].row[2].x=100
anyone who can point me to my error? better to use dim? but how?
- Sat Dec 21, 2024 5:07 pm
- Forum: Newbie questions
- Topic: ListRequest goes behind the screen, can i get it front?
- Replies: 10
- Views: 41277
Re: ListRequest goes behind the screen, can i get it front?
perhaps try ActivateDisplay(id) before calling the screen mode requester?
Or use
Or use
Code: Select all
CreateDisplay(id, {Mode = "ModeRequester", Active=True})- Tue Dec 17, 2024 6:08 pm
- Forum: General programming
- Topic: Writing my own texteditor...
- Replies: 3
- Views: 16562
Re: Writing my own texteditor...
thanks, I've noticed that too. My main problem with the IDs is, that I can't find them out. When givin "Nil" as ID when creating an object, it should get an automatic ID, but somehow I can't put them in an array for later delete them, when the user types backspace.
- Sat Dec 07, 2024 7:10 pm
- Forum: General programming
- Topic: Writing my own texteditor...
- Replies: 3
- Views: 16562
Writing my own texteditor...
I have the idea to create a LetterMaker, like these for C64 and Amiga existed. You type in a text, and all your moves get recorded and replayed in the final exe like a notice, the reader can watch, how you typed. But I have problems with the "Delete/Backspace" routine. I just don't get how...
- Mon Nov 25, 2024 7:43 pm
- Forum: General programming
- Topic: Fixed width fonts
- Replies: 5
- Views: 13692
Re: Fixed width fonts
I think this uses a font requester from the operating system underneath. For example, the font requester in MorphOS does have an option to show only Fixed Width fonts (or bitmap fonts or unicode fonts etc.). So FontRequest() with Hollywood on MorphOS does have this option already. I think on AmigaO...
- Mon Nov 25, 2024 7:42 pm
- Forum: General programming
- Topic: Fixed width fonts
- Replies: 5
- Views: 13692
- Sat Nov 23, 2024 8:33 pm
- Forum: General programming
- Topic: Fixed width fonts
- Replies: 5
- Views: 13692
Fixed width fonts
Is it possible to tell FontRequest() only show fixed witdth fonts?