Brush moving while trying to move anim
Posted: Fri Mar 13, 2015 8:44 pm
Heres the code:
I will send those pictures if necessary, but thing is, when i run this program, the first "moveanim" moves exactly what it is supposed to, but second "moveanim" command does weird thing. Instead of moving anim 1, it moves the brush 1. And not only that, but actually with that same command, it first of all changes position of anim 1 to different place (instant move) and at same time moves that brush as anim was supposed to move.
And it doesnt help if i even change anim id into 2, or brush id into 2.
Is this a bug or expected behavior?
edit: using win7 and hw5.3
Code: Select all
@SCREEN {Mode = "FakeFullScreen"}
@DISPLAY {Width = 1920, Height = 1080, Borderless = True, ScaleMode = #SCALEMODE_AUTO, FitScale=True}
@BRUSH 1, "pictures/board.jpg"
EnableLayers
FreeLayers()
DisplayBrush(1, 600, 0)
LoadAnim(1, "temp.anim")
MoveAnim(1, 20, 20, 890, 440, { speed=20 })
WaitLeftMouse()
MoveAnim(1, 280, 400, 1320, 840 )
WaitLeftMouse()
And it doesnt help if i even change anim id into 2, or brush id into 2.
Is this a bug or expected behavior?
edit: using win7 and hw5.3