fingus wrote: ↑Mon Jun 22, 2020 11:48 am
It´s a pity. Maybe or hopefully you can implement Hardware Acceleration for Videoplayback in the Future?
Yes, I'm planning to add a new video renderer based on Microsoft's Media Foundation API. This should be able to take full advantage of hardware acceleration.
Hardware-accelerated video playback is available on macOS already. So if you have a Mac 60fps FullHD should play fine on dedicated systems but you must make sure to use the OS video renderer and not Hollywood's unaccelerated inbuilt video renderer.
On Windows, things are a bit different. Besides its inbuilt unaccelerated video renderer Hollywood also supports video playback through DirectShow. This supports hardware acceleration but only for very old formats. However, there might be a 3rd party MP4 codec for DirectShow which you could try. I'm not sure if this exists, though. In the future I'm planning to support Microsoft's new Media Foundation API on Windows which should solve all your problems because it provides hardware-accelerated video playback.