Page 1 of 1
Two more Workbench games released on OS4Depot
Posted: Sun May 09, 2010 11:08 pm
by amigaoneproductions
I've just uploaded two more games to OS4Depot.
A couple of classics to pass the time
OXO - Play 0's and X's against the Amiga
OS4 Depot Link
Memory Tester - See how well you can remember sequences.
OS4 Depot Link
Re: Two more Workbench games released on OS4Depot
Posted: Tue Jul 06, 2010 8:33 pm
by HelmutH
Hello Paul Townsend
These programs are all written with Hollywood
- memory_test.lha
- oxo.lha
- puzzlerinstall.lha
- amicryptpro.lha
- amicrypt_lite.lha
Re: Two more Workbench games released on OS4Depot
Posted: Wed Jul 07, 2010 10:11 am
by amigaoneproductions
Hi,
Yes, all those programs were written with Hollywood, or to be more precise, Hollywood Designer, all were written on the SAM440 running OS4.
Re: Two more Workbench games released on OS4Depot
Posted: Wed Jul 14, 2010 10:32 pm
by HelmutH
Great, then I will all also enter in the
German Hollywood Forum.

Re: Two more Workbench games released on OS4Depot
Posted: Tue Jul 20, 2010 10:58 pm
by Tarzin
amigaoneproductions wrote:Hi,
Yes, all those programs were written with Hollywood, or to be more precise, Hollywood Designer.
You create sequel of your game with Designer and then insert your code in it?
I've also try this method but it's diffcult to follow with large number of lines.
BTW, great job (I did not any of your games because I'm running with OS 3.9 under WinUAE)
Re: Two more Workbench games released on OS4Depot
Posted: Wed Jul 21, 2010 8:39 am
by amigaoneproductions
Tarzin wrote:amigaoneproductions wrote:Hi,
Yes, all those programs were written with Hollywood, or to be more precise, Hollywood Designer.
You create sequel of your game with Designer and then insert your code in it?
I've also try this method but it's diffcult to follow with large number of lines.
BTW, great job (I did not any of your games because I'm running with OS 3.9 under WinUAE)
I'm not sure what you mean my sequel, but if you mean did I produce all the front end in Designer, and then write the code, then yes, that is exactly what I did.
As for a large number of lines, yes, it can get confusing with large code, the trick is to comment your code to help you remember where you are. I've been programming in languages similar to Hollywood (very similar to BASIC) for the past 28 years, so I suppose I have had plenty of practice

Re: Two more Workbench games released on OS4Depot
Posted: Thu Jul 22, 2010 7:24 am
by Tarzin
Sorry, wrong word!
Sequel -> skeleton or structure
Re: Two more Workbench games released on OS4Depot
Posted: Thu Jul 22, 2010 3:06 pm
by amigaoneproductions
Tarzin wrote:Sorry, wrong word!
Sequel -> skeleton or structure
In that case, yes, you are quite correct, that's how it was done

Re: Two more Workbench games released on OS4Depot
Posted: Thu Jul 22, 2010 7:35 pm
by Tarzin
I've done the same thing
and I'm working and main code (from time to time)
