PlayAnimDisk(anim$[, x, y, frameskip, speed, transcolor, times])
anim$directly from disk. This is useful if you want to display large animations which do not fit into your memory. Of course, this function is a lot of slower than PlayAnim() which plays an animation from memory.
New in Hollywood 1.9 is the optional
times argument which allows
you to specify how many times the animation shall be played. This
defaults to 1 which means that the animation is only played once.
If you want to loop the animation indefinitely, specify 0.
Important note: Since Hollywood 2.5 it is better to use LoadAnim()
FromDisk set to
True for disk anims. This gives you more
flexibility because you can also use the other commands from the
anim library (like ScaleAnim() etc.) and you can also access the
anims as layers using NextFrame() - all of which is not possible
See LoadAnim for supported animation formats.
PlayAnimDisk("Animations/LargeAnim.gif", 0, 0, 3)The above code plays the animation "Animations/LargeAnim.gif" and skips 3 frames per run.