I have found that text added to path with AddTextToPath can be read out with PathItems() only as text which is nice, but not when I would like to alter shape of the text itself.
So I wish an additional switch for AddTextToPath() to convert the added text to vector primitives, lines and curves, subpathes.
Then when I traverse the path with PathItems() I will get moveto, lineto, curveto, etc for the letters of the text.
Please consider this!
Thanks in advance!