[03 Feb 2010] Feature Request: LayerToFront(), InsertLayer()

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nexus
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Joined: Sun Mar 07, 2010 11:54 am

[03 Feb 2010] Feature Request: LayerToFront(), InsertLayer()

Post by nexus »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Wed, 03 Feb 2010 08:01:34 +0100

Just in case this reqest was not recognized in my last posts, here it is again ;-)

Is this possible for the next release?
PEB
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[03 Feb 2010] Re: Feature Request: LayerToFront(), InsertLayer()

Post by PEB »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Wed, 03 Feb 2010 16:01:50 -0000
There's also already a function "InsertLayer()" but that only works with type BRUSH, ANIM and something else, but not with an already existing layer.
Also note that drawing functions like TextOut() can use "Standard draw tags ", which with "InsertPos" can be used to specify the layer insertion point.
nexus
Posts: 150
Joined: Sun Mar 07, 2010 11:54 am

[03 Feb 2010] Re: Feature Request: LayerToFront(), InsertLayer()

Post by nexus »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Wed, 03 Feb 2010 19:12:12 +0100
Also note that drawing functions like TextOut() can use "Standard draw tags ", which with "InsertPos" can be used to specify the layer insertion point.
thanks a lot! I have overseen that "little" detail :-) I think that is exactly what i wanted. I could have saved a lot of time if i had seen it earlier :-)

Tom
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airsoftsoftwair
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[05 Feb 2010] Re: Feature Request: LayerToFront(), InsertLayer()

Post by airsoftsoftwair »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Fri, 05 Feb 2010 21:34:54 +0100
The available function "SwapLayer()" is not very useful for this task because it exchanges the position of two layers and that makes it difficult to bring a certain number of layers to front without permutating the order of these layers.
Yes, you're right. I'll implement these feature requests. It's not much work so it will definitely be ready in the next release. :)
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