I am working on a simple video game, just for fun, nothing serious
I plan to make, thanks to Hollywood, a multiplatform game that can run at FullScreen and Window mode. The user can select differents resolution like for example: 640x480, 800x600, 1024x768 and so on..
I would like to know what's the best resolution to draw my sprites and backgrounds.. As the game can run on differents resolutions, to have a better quality, do i have to draw at higher resolution like 1920x1080 (keeping in mind that sprites have a fixed width and height like 32x32 or 64x64) or lower resolution?, like 640x480 ?