This attribute controls the weight of an object inside a group
of objects. By default, all objects in a group have a weight
of 100. If you want to have an object that appears twice as
large, you have to give it a weight of 200. To make an object
appear one and a half times as large, just use 150 and so on.
Naturally, this attribute is only useful for objects which
are resizable.
Note that when setting Area.Weight you normally shouldn't
set specific dimensions via Area.Width and Area.Height.
The width and height should be determined by the Area.Weight
setting instead.